What Does Amiibo Mean on the Tech Front?
People have heard about the “Skylanders” series. Just as many, if not more, are familiar with “Disney Infinity.” These properties have made use of technology featuring figurines brought to life in a series of titles. To say that this is an interesting take on gaming would be an understatement. While it’s easy to say that traditional gaming is not going to go away anytime soon, series like these have been able to draw in different audiences: children and those who view themselves as avid action figure collectors.
It’s for this reason that I feel as though Amiibo will be another sign of things to come as far as video games and technology overall are concerned.
With so much going on in the gaming world as of late, this is one topic I have overlooked when I shouldn’t have. For those who don’t know, Amiibo is a near field communication – or NFC – platform that makes use out of certain action figures with technology embedded into them. Specifically, they house data which can be both transported in and out of certain pieces of Nintendo software. With “Mario Kart 8” and the upcoming “Super Smash Bros.” being just a few of the compatible titles listed, it’s likely that those who are Nintendo enthusiasts will get tremendous mileage out of these figures.
The main difference between Amiibo and figures associated with “Skylanders” and “Disney Infinity” is the content they possess. For example, if you were to play “Disney Infinity,” a character like Captain Jack Sparrow would be locked away until his figure was placed on a two-way portal; you cannot access him otherwise. Amiibo is different in that essential content is not locked away. Rather, it’s modified content that you have control over.
Let’s look at “Super Smash Bros.” in order to illustrate this point. If you were to use a figure of Link from “The Legend of Zelda” series in that particular game, that version of Link is entirely yours, different from what “Super Smash Bros.” would offer. It’s possible to customize this Link in terms of attack power, speed, and what have you. Essentially, your version of Link via Amiibo is entirely exclusive to you and given the fact that it can be used across different versions of “Super Smash Bros.” while it retains all of its unique properties speaks greater volumes about Amiibo’s overall potential.
The age of action figure-focused gaming is not going to fade away as long as there is a demand for it. It’s clear that this method of gaming is popular with children and it’s easy to see why. Growing up during the 90’s, I would have loved for something like to come to the forefront. The idea of taking my Super Mario figure and bringing him into one game after another would have been something I’d invest more time in than anything else. With this in mind, Amiibo is a different take on figurines tied into gaming and I am curious to see where it goes once the slew of Nintendo figures hit stores.
Photo Credit: http://www.nintendo.com/